“Change is the law of life and those who look only to the past or present are certain to miss the future.”
John F. Kennedy
Changes due to digitization and technological progress shape our society in many ways. In the industry, newest developments in digital technology and digital transformation have an impact on business leaders on highest levels as both influence strategic decisions and business models. Leaders and employees also experience how these changes affect daily work activities like team work, ways of collaboration, and communication.
New leadership challenges arise that have an impact on leadership behavior, necessary skills, and leadership development. In this research area, our aim is to better understand what it means to be a leader in the digital age. Therefore, we aim to understand the challenges leaders are facing nowadays and how they can deal with them effectively. In our research projects we ask ourselves the following questions:
What kind of leadership is effective in the digital age?
What are concrete leadership challenges - and what skills and competencies do leaders need to deal with them?
How should leadership development be designed to facilitate life-long learning?
How can technologies such as Virtual Reality help leaders develop?
… and can robots be leaders?
To answer these questions, we use various research methods such as qualitative interviews and focus groups, quantitative field surveys, and experiments. Our research helps organizations better understand what it means to be a leader in the digital age and directly shapes the TUM executive education activities.
Partners and Third Party Funding
Bayerisches Staatsministerium für Wissenschaft und Kultur
Hubner, S., Benz, T., & Peus, C. (2019). Chancen und Herausforderungen beim Einsatz von sozialen Robotern in Führungsrollen. PERSONALquarterly, 03/2019, 28-34.
Palmas, F., Cichor, J., Plecher, D. A., & Klinker, G. (2019, October). Acceptance and Effectiveness of a Virtual Reality Public Speaking Training. In 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 363-371). IEEE.
Peus, C., 2020, “Grundbedürfnisse als Gradmesser [Basic human needs as benchmark],” Personalmagazin, 7/2020, S. 74-76
Peus, C., and A. Hauser, 2020, “Herausforderung Digitalisierung – Acht Thesen für zukunftsorientiertes Führungshandeln [The challenge of digitialization - eight theses for future-oriented leadership],” Wirtschaftspsychologie aktuell, 2/2020, S. 21-26
Ulfert, A.-S. & Georganta, E. (20201). A Model of Team Trust in Human-Agent Teams. ICMI Workshop on Insights into Group and Team Dynamics Proceedings